![]() ![]() ![]() ![]() Explore to find out which one! New uses for the plasma cutter: destructible cave wall.įinally, we’ve worked to improve level generation in multiple ways: there’s going to be a lot more variation in the shapes and layouts of maps, and there are going to be branching paths instead of just one main path running through a level, so actually navigating to get to your objective should become more interesting. As for the obstacles, look forward to certain ice chunks becoming destructible, ice spires that may block your path and seriously damage your sub, and a whole new kind of environmental hazard called Piezo Crystals that is specific to one particular area. The obstacles you may encounter are now more varied and the rewards are better distributed, in that minerals now tend to spawn in clusters rather than being scattered all over the place (and naturally, you may stumble on some nice mineral deposits in caves). Like mushrooms.Īnother important improvement is environmental obstacles and rewards. Let us know how they play! Ready to explore a cave? This is one of the more “basic” ones, but other kinds of caves may contain more curious-looking things. With later updates, we also plan to flesh out the cave concept some more and give them even more variety. Unlike ruins and wrecks, though, they come with a bit more variety: different environments have different-looking caves, naturally. Before delving into what kinds of visual changes are being made, here are some new ways in which the environment is going to affect gameplay in the future.Ĭaves are a highly wishlisted addition that we’ve been just as enthusiastic to add, and here they come! For now, they’re like alien ruins or wrecks in that they’re found in all maps and require you to leave the safety of your sub, and you can select a mission to go clear one out. While the environment’s role as the visual backdrop of the game is hugely important in itself, the world around your submarine can and should be so much more than that. Where “Content 1” AKA Rusted Remnants was about shipwrecks, and the big campaign update, New Frontiers, had to do with stations, this one is largely about the natural wonders of Europa. It will be the one previously referred to as “Content 2”, rounding off the content development we’ve been busy with throughout the year. The year is approaching its end, and as promised, there’s one more update coming. ![]()
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